First, keep the fire.
A lost civilization broke reality trying to rule many worlds as one. Hearthmere survives on axes, wells, and fire. Now the old roads and machines are waking up.
“Keep your axe close. The village survives by work done before panic starts.”
Hearthmere→Bridgeward→Stonewake
Act I: 50 main quests across nine hubs, plus four optional dungeon branches.



















